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Age of wonders 3 ai difficulty differences
Age of wonders 3 ai difficulty differences













age of wonders 3 ai difficulty differences

So whilst the game may feel difficult at first, it can actually end up being easier as the AI won't do well. High level AI gets a few small bonuses fighting neutrals, but not enough to deal with very strong defenders.

age of wonders 3 ai difficulty differences

Whilst strong defenders certainly make thing challenging for you, they make it even more challenging for the AI. This is bad when you are forced to go with single stack (mythical city upgrade).

age of wonders 3 ai difficulty differences

In Very Strong, expect that treasure site is guarded by full stack plus high tier. For tactical misery, play on Very Strong. The level of guardian is on defender strength modifier.

age of wonders 3 ai difficulty differences

Originally posted by Kingbangerz:Neutral and Site Guardian This is however a mixed bag with some events positive to you and even the independent hero bringing in much needed weapons and equipment. This can also increase the number of enemy you are facing, with the hard settings bringing in the random events earlier. This will keep you on your heel as they can bring down undefended cities If you want a challenge, turn it to A Lot. The worst part is usually the passive morale boost, which means that you often face higher motivated troops that can consistently crits you. AI strength modifies their "cheating", with level above lords means that they will have passive boost to many things and they may build more base than you. And there is also Death Bringer, which can teleport.ĪI is much more straight forward, which you can easily modify. I once cleared a mythical strength site guarded by not 1, not 2, but 4 dread reaper (tier 4 undead) which can possibly one shot at the worst or force your troops to have 40 hp. there are 3 settings: Normal (100%), Strong (150%), and Very Strong (200%).















Age of wonders 3 ai difficulty differences